10class CoinPresolveAction;
11#include "CoinPresolveMatrix.hpp"
42 double feasibilityTolerance = 0.0,
43 bool keepIntegers =
true,
45 bool dropNames =
false,
46 bool doRowObjective =
false,
47 const char * prohibitedRows=NULL,
48 const char * prohibitedColumns=NULL);
54 double feasibilityTolerance = 0.0,
55 bool keepIntegers =
true,
57 bool dropNames =
false,
58 bool doRowObjective =
false);
77 nonLinearValue_ = value;
80 return nonLinearValue_;
84 return (presolveActions_ & 1) == 0;
87 if (
doDual) presolveActions_ &= ~1;
88 else presolveActions_ |= 1;
92 return (presolveActions_ & 2) == 0;
96 else presolveActions_ |= 2;
100 return (presolveActions_ & 4) == 0;
104 else presolveActions_ |= 4;
108 return (presolveActions_ & 8) == 0;
112 else presolveActions_ |= 8;
116 return (presolveActions_ & 16) == 0;
120 else presolveActions_ |= 16;
124 return (presolveActions_ & 32) == 0;
128 else presolveActions_ |= 32;
132 return (presolveActions_ & 64) == 0;
135 if (doImpliedfree) presolveActions_ &= ~64;
136 else presolveActions_ |= 64;
140 return (presolveActions_ & 128) == 0;
143 if (
doDupcol) presolveActions_ &= ~128;
144 else presolveActions_ |= 128;
148 return (presolveActions_ & 256) == 0;
151 if (
doDuprow) presolveActions_ &= ~256;
152 else presolveActions_ |= 256;
156 return (presolveActions_ & 32768) != 0;
160 else presolveActions_ &= ~32768;
164 return (presolveActions_ & 512) == 0;
168 else presolveActions_ |= 512;
172 return (presolveActions_ & 1024) == 0;
175 if (
doGubrow) presolveActions_ &= ~1024;
176 else presolveActions_ |= 1024;
180 return (presolveActions_ & 2048) != 0;
183 if (!
doTwoxTwo) presolveActions_ &= ~2048;
184 else presolveActions_ |= 2048;
188 return (presolveActions_ & 4096) != 0;
192 else presolveActions_ |= 4096;
197 return (presolveActions_&(8192|16384))>>13;
200 presolveActions_ &= ~(8192|16384);
201 presolveActions_ |= value<<13;
205 return presolveActions_ & 0xffff;
208 presolveActions_ = (presolveActions_ & 0xffff0000) | (action & 0xffff);
212 substitution_ = value;
216 presolveActions_ |= 0x80000000;
246 double nonLinearValue_;
248 int * originalColumn_;
252 double * rowObjective_;
254 const CoinPresolveAction *paction_;
263 CoinBigIndex nelems_;
270 std::string saveFile_;
276 int presolveActions_;
281 virtual const CoinPresolveAction *
presolve(CoinPresolveMatrix *prob);
291 double feasibilityTolerance,
296 const char * prohibitedRows=NULL,
297 const char * prohibitedColumns=NULL);
This is the Clp interface to CoinPresolve.
bool doTwoxTwo() const
Whether we want to do twoxtwo part of presolve.
const int * originalColumns() const
return pointer to original columns
void setDoDependency(bool doDependency)
void setDoTripleton(bool doTripleton)
void setDoForcing(bool doForcing)
void setDoTwoxtwo(bool doTwoxTwo)
void setDoDuprow(bool doDuprow)
bool doDupcol() const
Whether we want to do dupcol part of presolve.
void statistics()
Asks for statistics.
bool doTighten() const
Whether we want to do tighten part of presolve.
virtual void postsolve(bool updateStatus=true)
bool doSingletonColumn() const
Whether we want to do singleton column part of presolve.
void setPresolveActions(int action)
void setDoTighten(bool doTighten)
bool doIntersection() const
Whether we want to allow duplicate intersections.
virtual void postsolve(CoinPostsolveMatrix &prob)
Postsolving is pretty generic; just apply the transformations in reverse order.
ClpPresolve()
Default constructor.
int presolveStatus() const
Return presolve status (0,1,2)
int presolvedModelToFile(ClpSimplex &si, std::string fileName, double feasibilityTolerance=0.0, bool keepIntegers=true, int numberPasses=5, bool dropNames=false, bool doRowObjective=false)
This version saves data in a file.
bool doDependency() const
Whether we want to do dependency part of presolve.
void setDoDupcol(bool doDupcol)
void setZeroSmall(int value)
bool doSingleton() const
Whether we want to do singleton part of presolve.
virtual const CoinPresolveAction * presolve(CoinPresolveMatrix *prob)
If you want to apply the individual presolve routines differently, or perhaps add your own to the mix...
void setDoDoubleton(bool doDoubleton)
ClpSimplex * originalModel() const
Return pointer to original model.
void setDoIntersection(bool doIntersection)
bool doDoubleton() const
Whether we want to do doubleton part of presolve.
void setDoImpliedFree(bool doImpliedfree)
virtual ClpSimplex * gutsOfPresolvedModel(ClpSimplex *originalModel, double feasibilityTolerance, bool keepIntegers, int numberPasses, bool dropNames, bool doRowObjective, const char *prohibitedRows=NULL, const char *prohibitedColumns=NULL)
This is main part of Presolve.
const int * originalRows() const
return pointer to original rows
void setSubstitution(int value)
Substitution level.
bool doImpliedFree() const
Whether we want to do impliedfree part of presolve.
void setOriginalModel(ClpSimplex *model)
Set pointer to original model.
bool doDuprow() const
Whether we want to do duprow part of presolve.
int zeroSmall() const
How much we want to zero small values from aggregation - ratio 0 - 1.0e-12, 1 1.0e-11,...
void setDoSingleton(bool doSingleton)
double nonLinearValue() const
bool doGubrow() const
Whether we want to do gubrow part of presolve.
void setNonLinearValue(double value)
"Magic" number.
void setDoSingletonColumn(bool doSingleton)
virtual ~ClpPresolve()
Virtual destructor.
ClpSimplex * presolvedModel(ClpSimplex &si, double feasibilityTolerance=0.0, bool keepIntegers=true, int numberPasses=5, bool dropNames=false, bool doRowObjective=false, const char *prohibitedRows=NULL, const char *prohibitedColumns=NULL)
void setDoDual(bool doDual)
bool doForcing() const
Whether we want to do forcing part of presolve.
bool doTripleton() const
Whether we want to do tripleton part of presolve.
ClpSimplex * model() const
Return pointer to presolved model, Up to user to destroy.
bool doDual() const
Whether we want to do dual part of presolve.
void destroyPresolve()
Gets rid of presolve actions (e.g.when infeasible)
void setDoGubrow(bool doGubrow)
int presolveActions() const
Set whole group.
This solves LPs using the simplex method.