Clp 1.16.9
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AbcPrimalColumnSteepest.hpp
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1/* $Id: AbcPrimalColumnSteepest.hpp 1910 2013-01-27 02:00:13Z stefan $ */
2// Copyright (C) 2002, International Business Machines
3// Corporation and others, Copyright (C) 2012, FasterCoin. All Rights Reserved.
4// This code is licensed under the terms of the Eclipse Public License (EPL).
5
6#ifndef AbcPrimalColumnSteepest_H
7#define AbcPrimalColumnSteepest_H
8
10#include <bitset>
11
12//#############################################################################
13class CoinIndexedVector;
14
15
24
25public:
26
28
29
37 virtual int pivotColumn(CoinPartitionedVector * updates,
38 CoinPartitionedVector * spareRow2,
39 CoinPartitionedVector * spareColumn1);
41 void justDjs(CoinIndexedVector * updates,
42 CoinIndexedVector * spareColumn1);
44 int partialPricing(CoinIndexedVector * updates,
45 int numberWanted,
46 int numberLook);
48 void djsAndDevex(CoinIndexedVector * updates,
49 CoinIndexedVector * spareRow2,
50 CoinIndexedVector * spareColumn1);
52 void djsAndDevex2(CoinIndexedVector * updates,
53 CoinIndexedVector * spareColumn1);
55 void justDevex(CoinIndexedVector * updates,
56 CoinIndexedVector * spareColumn1);
64 int doSteepestWork(CoinPartitionedVector * updates,
65 CoinPartitionedVector * spareRow2,
66 CoinPartitionedVector * spareColumn1,
67 int type);
68
70 virtual void updateWeights(CoinIndexedVector * input);
71
73 void checkAccuracy(int sequence, double relativeTolerance,
74 CoinIndexedVector * rowArray1);
75
78
87 virtual void saveWeights(AbcSimplex * model, int mode);
89 virtual void unrollWeights();
91 virtual void clearArrays();
93 virtual bool looksOptimal() const;
95 virtual void maximumPivotsChanged();
97
101 inline int mode() const {
102 return mode_;
103 }
105
109 normal = 0x00, // create (if necessary) and destroy
110 keep = 0x01 // create (if necessary) and leave
111 };
112
114
115
124
127
130
133
135 virtual AbcPrimalColumnPivot * clone(bool copyData = true) const;
136
138
140
143 inline bool reference(int i) const {
144 return ((reference_[i>>5] >> (i & 31)) & 1) != 0;
145 }
146 inline void setReference(int i, bool trueFalse) {
147 unsigned int & value = reference_[i>>5];
148 int bit = i & 31;
149 if (trueFalse)
150 value |= (1 << bit);
151 else
152 value &= ~(1 << bit);
153 }
155 inline void setPersistence(Persistence life) {
156 persistence_ = life;
157 }
158 inline Persistence persistence() const {
159 return persistence_ ;
160 }
161
163 //---------------------------------------------------------------------------
164
165private:
167 // Update weight
168 double devex_;
170 double * weights_;
172 CoinIndexedVector * infeasible_;
174 CoinIndexedVector * alternateWeights_;
176 double * savedWeights_;
177 // Array for exact devex to say what is in reference framework
178 unsigned int * reference_;
184 int state_;
197 int mode_;
199 Persistence persistence_;
201 int numberSwitched_;
202 // This is pivot row (or pivot sequence round re-factorization)
203 int pivotSequence_;
204 // This is saved pivot sequence
205 int savedPivotSequence_;
206 // This is saved outgoing variable
207 int savedSequenceOut_;
208 // Iteration when last rectified
209 int lastRectified_;
210 // Size of factorization at invert (used to decide algorithm)
211 int sizeFactorization_;
213};
214
215#endif
Primal Column Pivot Abstract Base Class.
AbcSimplex * model()
Returns model.
int type()
Returns type (above 63 is extra information)
Primal Column Pivot Steepest Edge Algorithm Class.
void initializeWeights()
Initialize weights.
void djsAndDevex(CoinIndexedVector *updates, CoinIndexedVector *spareRow2, CoinIndexedVector *spareColumn1)
Update djs, weights for Devex using djs.
void setPersistence(Persistence life)
Set/ get persistence.
bool reference(int i) const
reference would be faster using AbcSimplex's status_, but I prefer to keep modularity.
int doSteepestWork(CoinPartitionedVector *updates, CoinPartitionedVector *spareRow2, CoinPartitionedVector *spareColumn1, int type)
Does steepest work type - 0 - just djs 1 - just steepest 2 - both using scaleFactor 3 - both using ex...
AbcPrimalColumnSteepest(const AbcPrimalColumnSteepest &rhs)
Copy constructor.
virtual void updateWeights(CoinIndexedVector *input)
Updates weights - part 1 - also checks accuracy.
void justDevex(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Update weights for Devex.
void justDjs(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Just update djs.
virtual void unrollWeights()
Gets rid of last update.
void checkAccuracy(int sequence, double relativeTolerance, CoinIndexedVector *rowArray1)
Checks accuracy - just for debug.
virtual AbcPrimalColumnPivot * clone(bool copyData=true) const
Clone.
virtual ~AbcPrimalColumnSteepest()
Destructor.
virtual void maximumPivotsChanged()
Called when maximum pivots changes.
AbcPrimalColumnSteepest & operator=(const AbcPrimalColumnSteepest &rhs)
Assignment operator.
void djsAndDevex2(CoinIndexedVector *updates, CoinIndexedVector *spareColumn1)
Update djs, weights for Devex using pivot row.
virtual void clearArrays()
Gets rid of all arrays.
virtual void saveWeights(AbcSimplex *model, int mode)
Save weights - this may initialize weights as well mode is - 1) before factorization 2) after factori...
int partialPricing(CoinIndexedVector *updates, int numberWanted, int numberLook)
Update djs doing partial pricing (dantzig)
void setReference(int i, bool trueFalse)
AbcPrimalColumnSteepest(int mode=3)
Default Constructor 0 is exact devex, 1 full steepest, 2 is partial exact devex 3 switches between 0 ...
virtual int pivotColumn(CoinPartitionedVector *updates, CoinPartitionedVector *spareRow2, CoinPartitionedVector *spareColumn1)
Returns pivot column, -1 if none.
virtual bool looksOptimal() const
Returns true if would not find any column.